<MagicItem Name="Scavenger s Stone">
  <Aura>faint transmutation</Aura>
  <CL>1</CL>
  <Slot>none</Slot>
  <Price>2,000 gp</Price>
  <Weight>1 lb.</Weight>
  <Description>This jagged, egg-shaped stone emits a faint red glow when not in direct sunlight. By rubbing a scavengers stone against a damaged (but not destroyed) construct or object as a full-round action, you repair 1d6 points of damage to the object or construct. If this brings a broken objects hit points above half its maximum hit points, it loses the broken condition. As a standard action, you can smash a scavengers stone against a destroyed object or damaged construct. Doing so immediately repairs the object to full functionality or heals a damaged construct of 10d6 points of damage. Destroyed magic items can be repaired in this manner if their caster level is no higher than 3rd-more powerful destroyed magical items cannot be repaired by a scavengers stone. A newly-created scavengers stone has 50 charges-smashing a stone against an object uses up 10 charges.</Description>
  <Requirements>Craft Wondrous Item, make whole</Requirements>
  <Cost>1,000 gp</Cost>
  <Group>Wondrous Item</Group>
  <Source>Goblins Of Golarion</Source>
  <AL>
  </AL>
  <Int>
  </Int>
  <Wis>
  </Wis>
  <Cha>
  </Cha>
  <Ego>
  </Ego>
  <Communication>
  </Communication>
  <Senses>
  </Senses>
  <Powers>
  </Powers>
  <MagicItems>
  </MagicItems>
  <Destruction>
  </Destruction>
  <MinorArtifactFlag>0</MinorArtifactFlag>
  <MajorArtifactFlag>0</MajorArtifactFlag>
  <Abjuration>0</Abjuration>
  <Conjuration>0</Conjuration>
  <Divination>0</Divination>
  <Enchantment>0</Enchantment>
  <Evocation>0</Evocation>
  <Necromancy>0</Necromancy>
  <Transmutation>1</Transmutation>
  <AuraStrength>faint</AuraStrength>
  <WeightValue>1</WeightValue>
  <PriceValue>2000</PriceValue>
  <CostValue>1000</CostValue>
  <Languages>
  </Languages>
  <BaseItem>
  </BaseItem>
  <id>993</id>
  <Mythic>0</Mythic>
  <LegendaryWeapon>0</LegendaryWeapon>
  <Illusion>0</Illusion>
  <Universal>0</Universal>
</MagicItem>